The live AMA session was a success, you can find all the answers to your questions and more if you watch the video on YouTube.
The session is also organized into chapters so you can easily find the sections you are interested in.
Search found 76 matches
- 16 Feb 2022 09:35
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
- 02 Feb 2022 10:40
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
Re: Soundscape Design AMA session coming soon
After much consideration decided to host the event on YouTube. This way everybody can join without thinking about cameras and audio requirements from their part, everybody can post questions beforehand, and the event will be available afterward for those who cannot attend. The event is now open for ...
- 02 Feb 2022 10:36
- Forum: Blog Discussion
- Topic: AMA Live Session: Soundscape Design with Pan Athen on YouTube
- Replies: 0
- Views: 5212
AMA Live Session: Soundscape Design with Pan Athen on YouTube
In this live ask-me-anything session, our chief sound designer and audio expert Pan Athen will answer everything you need to know about soundscape design for games, film, storytelling, the metaverse, and beyond. Post your questions and join the live event to be part of the conversation. https://soun...
- 31 Jan 2022 07:50
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
Re: Soundscape Design AMA session coming soon
Super!caffeinatedinsanity wrote: ↑31 Jan 2022 01:29 No need to be sorry, I put my name in the box. I might not like being up early but it was the best time that worked with my schedule too. lol
- 29 Jan 2022 23:50
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
Re: Soundscape Design AMA session coming soon
Sorry about that, I promise the next one will be later just for you! I mean it!caffeinatedinsanity wrote: ↑29 Jan 2022 21:38 Thank god for the coffee break I'll need it since it'll be 8am my time!
- 29 Jan 2022 11:19
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
Re: Soundscape Design AMA session coming soon
I'm super excited for this, the tutorial page was great but with all the different things to consider figuring out how to create what I want is still a struggle. Glad to hear that. I'm scheduling the event for Thursday, February 10, 13:00 - 15:00 GMT. I'll send an invitation to all of the Insiders ...
- 28 Jan 2022 09:42
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
Re: Soundscape Design AMA session coming soon
Nothing yet. I'm waiting for more people to respond.
Right now it seems that Thursday 13:00 - 15:00 (GMT) is the time most people can attend. If more people choose that time I'll organize an event 1 week later so everybody can plan ahead.
- 25 Jan 2022 22:02
- Forum: Feature Requests
- Topic: General Feedback
- Replies: 5
- Views: 3606
Re: General Feedback
Thanks koolmatt! I'll answer to your comments one at a time below I found myself creating this file structure. My Documents > Echotopia >... Then Sounds, Maps & Projects folders. I imagine that a lot of people would have a similar setup, perhaps some sort of structure could be built by default? ...
- 24 Jan 2022 15:10
- Forum: DMDJ
- Topic: Air play on iOS
- Replies: 7
- Views: 2901
- 24 Jan 2022 15:08
- Forum: DMDJ
- Topic: DMDJ no audio
- Replies: 1
- Views: 1859
Re: DMDJ no audio
All the sounds are stored on your device, so there is no problem there. Usually, our users forget to un-mute their devices. Either from the software control (open DMDJ and raise the volume using the volume controls of your device) or via the mute-unmute controls of your device which is generic for a...
- 19 Jan 2022 18:28
- Forum: General Discussion
- Topic: AMA on Soundscape Design, live YT session
- Replies: 10
- Views: 6299
AMA on Soundscape Design, live YT session
UPDATE: The live AMA session was a success, you can find all the answers to your questions and more if you watch the video on YouTube: https://www.youtube.com/watch?v=er3zDPNJ5mg The session is also organized into chapters so you can easily find the sections you are interested in. :-) Hi everyone! ...
- 10 Jan 2022 16:40
- Forum: Feature Requests
- Topic: Position in the looper track
- Replies: 2
- Views: 2690
Re: Position in the looper track
Those are nice features. I've used (b) in some game ambience tools I made for a big MMORPG some time ago, to keep adjacent areas with similar loops from phasing, but also to make them sound a little more different. The other options (a) and (c) are nice to have when you want some kind of sync in you...
- 09 Jan 2022 22:07
- Forum: General Discussion
- Topic: White / black list audio for individuals
- Replies: 7
- Views: 4182
Re: White / black list audio for individuals
their line of sight system provides each player different visual output based on several parameters It's not their "line of sight" system, it's that they have a server-client platform. It seems that it can happen if they have an open end and the community pitch in and we all develop somet...
- 07 Jan 2022 21:41
- Forum: Feature Requests
- Topic: Sound Shapes Ideas
- Replies: 8
- Views: 4493
Re: Features Ideas
Grouping shapes to make the blending smoothly (as described in 4th solution) would be great in many cases. Maybe a good idea would be for a free-coupling architecture both in the data model and the behavior/logic. That means that two different parts, one being the area or group of areas and the oth...
- 07 Jan 2022 08:11
- Forum: General Discussion
- Topic: Which channel configurations you will use mostly with Echotopia?
- Replies: 5
- Views: 4270
Re:
I'm planning to use my 7.1 surround sound but i have the center left and right speakers mounted high up on the wall. I'm not sure if that counts as a ceiling speaker or if you meant speakers built into the ceiling It's a good question because I know you're experimenting with exotic setups, but for ...
- 06 Jan 2022 13:52
- Forum: Feature Requests
- Topic: Sound Shapes Ideas
- Replies: 8
- Views: 4493
Re: Features Ideas
The interaction between map and audio in Echotopia is more abstract than in a video game. Even in video games in the level editing applications, most of the time there is no need for more than simple geometry. If you think of it, after applying a mesh to be the trigger for sounds in a game, the mes...
- 05 Jan 2022 13:36
- Forum: General Discussion
- Topic: Recommended screen capture tools
- Replies: 0
- Views: 5518
Recommended screen capture tools
Hi to all! To help you communicate your workflows, techniques, or even issues with Echotopia, here are some of the tools that we use to capture our screens at SoundFellas. We use them to create tutorials for our internal knowledge base, to gather issues for ticket tracking, or even as a quick way to...
- 04 Jan 2022 15:51
- Forum: General Discussion
- Topic: Which channel configurations you will use mostly with Echotopia?
- Replies: 5
- Views: 4270
Re: Which channel configurations you will use mostly with Echotopia?
I also voted for other, because I will mostly be using Bluetooth speakers. I have new UE Wonderboom, which I might use in conjunction with another bluetooth speaker if I can. That's very good. I guess that kind of connection will be multiple identical stereo streams which is great when it comes to ...
- 03 Jan 2022 20:25
- Forum: General Discussion
- Topic: Which channel configurations you will use mostly with Echotopia?
- Replies: 5
- Views: 4270
Which channel configurations you will use mostly with Echotopia?
I created this small poll to get an idea of the audio channel configurations that you will use with Echotopia.
I understand that many of you will use Echotopia in more than one scenario, so you can vote up to two.
So choose the two most important configurations you will use.
I understand that many of you will use Echotopia in more than one scenario, so you can vote up to two.
So choose the two most important configurations you will use.
- 03 Jan 2022 14:17
- Forum: Feature Requests
- Topic: MIDI Controller Intergration
- Replies: 1
- Views: 2596
Re: MIDI Controller Intergration
Yes, this would be great. It's on our ToDo, there is no clear roadmap for that feature yet, as it's very early. We are only on the prerelease phase now and moving towards release in the first quarter of this year. Then we have the basic updates and fixes that will be required by the larger community...
- 03 Jan 2022 14:05
- Forum: General Discussion
- Topic: Introduce yourself
- Replies: 10
- Views: 9303
Re: Hi
Hello, I am Marios and we make in Chania/Greece an annual festival about comic, animation, gaming called Chaniartoon. I plan so to use it in gaming sessions, game design, creative workshops and interactive projects of the festival (and for sure live sessions with friends). As a PhD student in the V...
- 03 Jan 2022 14:02
- Forum: Feature Requests
- Topic: Sound Shapes Ideas
- Replies: 8
- Views: 4493
Re: Features Ideas
This is one of the most discussed topics in our HQ as well. You both are right and there are many more ways to implement audio mapping in 2D. For example: A multi-point line can emit sound and use it on a river while parallel zones can be drawn from each side of the line for fade zones. Everything c...
- 03 Jan 2022 13:43
- Forum: General Discussion
- Topic: Reccomendations for where to get Audio Assets
- Replies: 2
- Views: 3451
Re: Reccomendations for where to get Audio Assets
Antonis has spoken well, we are working hard on providing many audio assets with the release of Echotopia. In fact, we want to provide enough for any user to be able to create the basic soundscapes needed for any scenario. That's why we created the "Echotopia Content Requests" subforum. Yo...
- 31 Dec 2021 12:47
- Forum: General Discussion
- Topic: Introduce yourself
- Replies: 10
- Views: 9303
Re: Hi
Hello everyone! I'm Rin and I'm a musician, cosplayer and Twitch streamer! I hope to use Echotopia to make soundscapes for the tabletop rpgs that I stream on my channel, Call of Dice (currently I'm running the Call of Cthulhu campaign Masks of Nyarlathotep), as well as use it for making cosplay per...
- 25 Dec 2021 00:00
- Forum: General Discussion
- Topic: White / black list audio for individuals
- Replies: 7
- Views: 4182
Re: White / black list audio for individuals
use virtual systems to bridge that gap. I personally use the virtual table top (vtt) software called fantasy grounds to handle most of the game systems in tandem with discord for the audio chat. There are other softwares that function similarly too. Are those systems capable of separating what each...
- 24 Dec 2021 23:43
- Forum: General Discussion
- Topic: White / black list audio for individuals
- Replies: 7
- Views: 4182
Re: White / black list audio for individuals
I like where this goes. The physical separation in the same room is not easy, as common speakers cannot direct the sound with so much focus to only be heard from one person. It will be some years in the future that we will see this happening. And even when that happens it will need some kind of guid...
- 23 Dec 2021 22:50
- Forum: General Discussion
- Topic: White / black list audio for individuals
- Replies: 7
- Views: 4182
Re: White / black list audio for individuals
Non-distinct echo chatter would be a nice audio suggestion too. Do you have an example of this? Can you find one on the internet and post it here? What do you mean by "echo chatter"? Also, if this is irrelevant from the white/black list question and it's a content request, then make a sep...
- 23 Dec 2021 22:46
- Forum: General Discussion
- Topic: White / black list audio for individuals
- Replies: 7
- Views: 4182
Re: White / black list audio for individuals
Is there already, or at least planned, functionality to "white list/black list" audios for individuals? D&D example: players are in a tavern hearing ambient tavern sounds and one player starts hearing hallucinations in their head, preventing other players from hearing said hallucinati...
- 20 Dec 2021 15:25
- Forum: General Discussion
- Topic: Introduce yourself
- Replies: 10
- Views: 9303
Re: Hi
Hi to all!
I believe that live performance during storytelling sessions is one of the sectors that Echotopia will shine.
There are also many considerations, now with the pandemic, for streaming media. Which services do you use to stream to your friends?
I believe that live performance during storytelling sessions is one of the sectors that Echotopia will shine.
There are also many considerations, now with the pandemic, for streaming media. Which services do you use to stream to your friends?
- 19 Dec 2021 19:50
- Forum: Content Requests
- Topic: Reaper indoctrination sound from the Mass Effect series
- Replies: 6
- Views: 5569
Re: Reaper indoctrination sound from the Mass Effect series
I love that too, I imagine the players exploring a derilect ship finding more and more evidence of some horrifically violent event then suddenly they hear the horn as a one shot from an unexplored portion of said ship. The ship begins to shake violently, as whatever is causing this is well beyond t...